Clash.Meta/tunnel/connection.go

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package tunnel
import (
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"bufio"
"io"
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"net"
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"net/http"
"strings"
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"time"
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adapters "github.com/Dreamacro/clash/adapters/inbound"
C "github.com/Dreamacro/clash/constant"
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"github.com/Dreamacro/clash/common/pool"
)
func handleHTTP(request *adapters.HTTPAdapter, outbound net.Conn) {
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req := request.R
host := req.Host
inboundReeder := bufio.NewReader(request)
outboundReeder := bufio.NewReader(outbound)
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for {
keepAlive := strings.TrimSpace(strings.ToLower(req.Header.Get("Proxy-Connection"))) == "keep-alive"
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req.Header.Set("Connection", "close")
req.RequestURI = ""
adapters.RemoveHopByHopHeaders(req.Header)
err := req.Write(outbound)
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if err != nil {
break
}
handleResponse:
resp, err := http.ReadResponse(outboundReeder, req)
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if err != nil {
break
}
adapters.RemoveHopByHopHeaders(resp.Header)
if resp.StatusCode == http.StatusContinue {
err = resp.Write(request)
if err != nil {
break
}
goto handleResponse
}
if keepAlive || resp.ContentLength >= 0 {
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resp.Header.Set("Proxy-Connection", "keep-alive")
resp.Header.Set("Connection", "keep-alive")
resp.Header.Set("Keep-Alive", "timeout=4")
resp.Close = false
} else {
resp.Close = true
}
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err = resp.Write(request)
if err != nil || resp.Close {
break
}
// even if resp.Write write body to the connection, but some http request have to Copy to close it
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buf := pool.BufPool.Get().([]byte)
_, err = io.CopyBuffer(request, resp.Body, buf)
pool.BufPool.Put(buf[:cap(buf)])
if err != nil && err != io.EOF {
break
}
req, err = http.ReadRequest(inboundReeder)
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if err != nil {
break
}
// Sometimes firefox just open a socket to process multiple domains in HTTP
// The temporary solution is close connection when encountering different HOST
if req.Host != host {
break
}
}
}
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func handleUDPToRemote(packet C.UDPPacket, pc C.PacketConn, metadata *C.Metadata) {
if _, err := pc.WriteWithMetadata(packet.Data(), metadata); err != nil {
return
}
DefaultManager.Upload() <- int64(len(packet.Data()))
}
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func handleUDPToLocal(packet C.UDPPacket, pc net.PacketConn, key string) {
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buf := pool.BufPool.Get().([]byte)
defer pool.BufPool.Put(buf[:cap(buf)])
defer natTable.Delete(key)
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defer pc.Close()
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for {
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pc.SetReadDeadline(time.Now().Add(udpTimeout))
n, from, err := pc.ReadFrom(buf)
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if err != nil {
return
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}
n, err = packet.WriteBack(buf[:n], from)
if err != nil {
return
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}
DefaultManager.Download() <- int64(n)
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}
}
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func handleSocket(request *adapters.SocketAdapter, outbound net.Conn) {
relay(request, outbound)
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}
// relay copies between left and right bidirectionally.
func relay(leftConn, rightConn net.Conn) {
ch := make(chan error)
go func() {
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buf := pool.BufPool.Get().([]byte)
_, err := io.CopyBuffer(leftConn, rightConn, buf)
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pool.BufPool.Put(buf[:cap(buf)])
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leftConn.SetReadDeadline(time.Now())
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ch <- err
}()
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buf := pool.BufPool.Get().([]byte)
io.CopyBuffer(rightConn, leftConn, buf)
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pool.BufPool.Put(buf[:cap(buf)])
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rightConn.SetReadDeadline(time.Now())
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<-ch
}