Clash.Meta/listener/http/proxy.go

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package http
import (
"fmt"
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"net"
"net/http"
"strings"
"time"
"github.com/Dreamacro/clash/adapter/inbound"
"github.com/Dreamacro/clash/common/cache"
N "github.com/Dreamacro/clash/common/net"
C "github.com/Dreamacro/clash/constant"
authStore "github.com/Dreamacro/clash/listener/auth"
"github.com/Dreamacro/clash/log"
)
func HandleConn(c net.Conn, in chan<- C.ConnContext, cache *cache.Cache) {
client := newClient(c.RemoteAddr(), in)
defer client.CloseIdleConnections()
conn := N.NewBufferedConn(c)
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keepAlive := true
trusted := cache == nil // disable authenticate if cache is nil
for keepAlive {
request, err := ReadRequest(conn.Reader())
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if err != nil {
break
}
request.RemoteAddr = conn.RemoteAddr().String()
keepAlive = strings.TrimSpace(strings.ToLower(request.Header.Get("Proxy-Connection"))) == "keep-alive"
var resp *http.Response
if !trusted {
resp = authenticate(request, cache)
trusted = resp == nil
}
if trusted {
if request.Method == http.MethodConnect {
// Manual writing to support CONNECT for http 1.0 (workaround for uplay client)
if _, err = fmt.Fprintf(conn, "HTTP/%d.%d %03d %s\r\n\r\n", request.ProtoMajor, request.ProtoMinor, http.StatusOK, "Connection established"); err != nil {
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break // close connection
}
in <- inbound.NewHTTPS(request, conn)
return // hijack connection
}
host := request.Header.Get("Host")
if host != "" {
request.Host = host
}
request.RequestURI = ""
if isUpgradeRequest(request) {
handleUpgrade(conn, request, in)
return // hijack connection
}
removeHopByHopHeaders(request.Header)
removeExtraHTTPHostPort(request)
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if request.URL.Scheme == "" || request.URL.Host == "" {
resp = responseWith(request, http.StatusBadRequest)
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} else {
resp, err = client.Do(request)
if err != nil {
resp = responseWith(request, http.StatusBadGateway)
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}
}
removeHopByHopHeaders(resp.Header)
}
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if keepAlive {
resp.Header.Set("Proxy-Connection", "keep-alive")
resp.Header.Set("Connection", "keep-alive")
resp.Header.Set("Keep-Alive", "timeout=4")
}
resp.Close = !keepAlive
err = resp.Write(conn)
if err != nil {
break // close connection
}
}
conn.Close()
}
func authenticate(request *http.Request, cache *cache.Cache) *http.Response {
authenticator := authStore.Authenticator()
if authenticator != nil {
credential := parseBasicProxyAuthorization(request)
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if credential == "" {
resp := responseWith(request, http.StatusProxyAuthRequired)
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resp.Header.Set("Proxy-Authenticate", "Basic")
return resp
}
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var authed any
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if authed = cache.Get(credential); authed == nil {
user, pass, err := decodeBasicProxyAuthorization(credential)
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authed = err == nil && authenticator.Verify(user, pass)
cache.Put(credential, authed, time.Minute)
}
if !authed.(bool) {
log.Infoln("Auth failed from %s", request.RemoteAddr)
return responseWith(request, http.StatusForbidden)
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}
}
return nil
}
func responseWith(request *http.Request, statusCode int) *http.Response {
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return &http.Response{
StatusCode: statusCode,
Status: http.StatusText(statusCode),
Proto: request.Proto,
ProtoMajor: request.ProtoMajor,
ProtoMinor: request.ProtoMinor,
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Header: http.Header{},
}
}