Clash.Meta/component/ssr/protocol/packet.go

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package protocol
import (
"net"
"github.com/Dreamacro/clash/common/pool"
)
// NewPacketConn returns a net.NewPacketConn with protocol decoding/encoding
func NewPacketConn(pc net.PacketConn, p Protocol) net.PacketConn {
return &PacketConn{PacketConn: pc, Protocol: p.initForConn(nil)}
}
// PacketConn represents a protocol packet connection
type PacketConn struct {
net.PacketConn
Protocol
}
func (c *PacketConn) WriteTo(b []byte, addr net.Addr) (int, error) {
buf := pool.Get(pool.RelayBufferSize)
defer pool.Put(buf)
buf, err := c.EncodePacket(b)
if err != nil {
return 0, err
}
_, err = c.PacketConn.WriteTo(buf, addr)
return len(b), err
}
func (c *PacketConn) ReadFrom(b []byte) (int, net.Addr, error) {
n, addr, err := c.PacketConn.ReadFrom(b)
if err != nil {
return n, addr, err
}
bb, length, err := c.DecodePacket(b[:n])
if err != nil {
return n, addr, err
}
copy(b, bb)
return length, addr, err
}