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Merge pull request #491 from rookisbusy/Alpha
feat: core support memory chat
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commit
c4c7c56684
@ -39,6 +39,11 @@ type Traffic struct {
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Down int64 `json:"down"`
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}
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type Memory struct {
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Inuse uint64 `json:"inuse"`
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OSLimit uint64 `json:"oslimit"` // maybe we need it in the future
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}
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func SetUIPath(path string) {
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uiPath = C.Path.Resolve(path)
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}
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@ -76,6 +81,7 @@ func Start(addr string, tlsAddr string, secret string,
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r.Get("/", hello)
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r.Get("/logs", getLogs)
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r.Get("/traffic", traffic)
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r.Get("/memory", memory)
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r.Get("/version", version)
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r.Mount("/configs", configRouter())
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r.Mount("/proxies", proxyRouter())
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@ -224,6 +230,48 @@ func traffic(w http.ResponseWriter, r *http.Request) {
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}
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}
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func memory(w http.ResponseWriter, r *http.Request) {
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var wsConn *websocket.Conn
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if websocket.IsWebSocketUpgrade(r) {
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var err error
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wsConn, err = upgrader.Upgrade(w, r, nil)
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if err != nil {
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return
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}
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}
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if wsConn == nil {
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w.Header().Set("Content-Type", "application/json")
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render.Status(r, http.StatusOK)
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}
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tick := time.NewTicker(time.Second)
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defer tick.Stop()
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t := statistic.DefaultManager
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buf := &bytes.Buffer{}
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var err error
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for range tick.C {
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buf.Reset()
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if err := json.NewEncoder(buf).Encode(Memory{
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Inuse: t.Memory(),
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OSLimit: 0,
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}); err != nil {
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break
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}
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if wsConn == nil {
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_, err = w.Write(buf.Bytes())
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w.(http.Flusher).Flush()
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} else {
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err = wsConn.WriteMessage(websocket.TextMessage, buf.Bytes())
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}
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if err != nil {
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break
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}
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}
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}
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type Log struct {
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Type string `json:"type"`
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Payload string `json:"payload"`
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@ -34,6 +34,7 @@ type Manager struct {
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uploadTotal *atomic.Int64
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downloadTotal *atomic.Int64
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pid int
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memory uint64
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}
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func (m *Manager) Join(c tracker) {
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@ -58,6 +59,10 @@ func (m *Manager) Now() (up int64, down int64) {
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return m.uploadBlip.Load(), m.downloadBlip.Load()
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}
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func (m *Manager) Memory() uint64 {
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return m.memory
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}
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func (m *Manager) Snapshot() *Snapshot {
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connections := []tracker{}
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m.connections.Range(func(key, value any) bool {
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@ -76,12 +81,13 @@ func (m *Manager) Snapshot() *Snapshot {
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}
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return stat.RSS
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}
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m.memory = getMem()
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return &Snapshot{
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UploadTotal: m.uploadTotal.Load(),
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DownloadTotal: m.downloadTotal.Load(),
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Connections: connections,
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Memory: getMem(),
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Memory: m.memory,
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}
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}
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