package core import ( "bytes" "context" "crypto/tls" "errors" "fmt" "math/rand" "net" "strconv" "sync" "time" "github.com/lunixbochs/struc" "github.com/metacubex/quic-go" "github.com/metacubex/quic-go/congestion" "github.com/Dreamacro/clash/transport/hysteria/obfs" "github.com/Dreamacro/clash/transport/hysteria/pmtud_fix" "github.com/Dreamacro/clash/transport/hysteria/transport" "github.com/Dreamacro/clash/transport/hysteria/utils" ) var ( ErrClosed = errors.New("closed") ) type CongestionFactory func(refBPS uint64) congestion.CongestionControl type Client struct { transport *transport.ClientTransport serverAddr string protocol string sendBPS, recvBPS uint64 auth []byte congestionFactory CongestionFactory obfuscator obfs.Obfuscator tlsConfig *tls.Config quicConfig *quic.Config quicSession quic.Connection reconnectMutex sync.Mutex closed bool udpSessionMutex sync.RWMutex udpSessionMap map[uint32]chan *udpMessage udpDefragger defragger hopInterval time.Duration fastOpen bool } func NewClient(serverAddr string, protocol string, auth []byte, tlsConfig *tls.Config, quicConfig *quic.Config, transport *transport.ClientTransport, sendBPS uint64, recvBPS uint64, congestionFactory CongestionFactory, obfuscator obfs.Obfuscator, hopInterval time.Duration, fastOpen bool) (*Client, error) { quicConfig.DisablePathMTUDiscovery = quicConfig.DisablePathMTUDiscovery || pmtud_fix.DisablePathMTUDiscovery c := &Client{ transport: transport, serverAddr: serverAddr, protocol: protocol, sendBPS: sendBPS, recvBPS: recvBPS, auth: auth, congestionFactory: congestionFactory, obfuscator: obfuscator, tlsConfig: tlsConfig, quicConfig: quicConfig, hopInterval: hopInterval, fastOpen: fastOpen, } return c, nil } func (c *Client) connectToServer(dialer utils.PacketDialer) error { qs, err := c.transport.QUICDial(c.protocol, c.serverAddr, c.tlsConfig, c.quicConfig, c.obfuscator, c.hopInterval, dialer) if err != nil { return err } // Control stream ctx, ctxCancel := context.WithTimeout(context.Background(), protocolTimeout) stream, err := qs.OpenStreamSync(ctx) ctxCancel() if err != nil { _ = qs.CloseWithError(closeErrorCodeProtocol, "protocol error") return err } ok, msg, err := c.handleControlStream(qs, stream) if err != nil { _ = qs.CloseWithError(closeErrorCodeProtocol, "protocol error") return err } if !ok { _ = qs.CloseWithError(closeErrorCodeAuth, "auth error") return fmt.Errorf("auth error: %s", msg) } // All good c.udpSessionMap = make(map[uint32]chan *udpMessage) go c.handleMessage(qs) c.quicSession = qs return nil } func (c *Client) handleControlStream(qs quic.Connection, stream quic.Stream) (bool, string, error) { // Send protocol version _, err := stream.Write([]byte{protocolVersion}) if err != nil { return false, "", err } // Send client hello err = struc.Pack(stream, &clientHello{ Rate: transmissionRate{ SendBPS: c.sendBPS, RecvBPS: c.recvBPS, }, Auth: c.auth, }) if err != nil { return false, "", err } // Receive server hello var sh serverHello err = struc.Unpack(stream, &sh) if err != nil { return false, "", err } // Set the congestion accordingly if sh.OK && c.congestionFactory != nil { qs.SetCongestionControl(c.congestionFactory(sh.Rate.RecvBPS)) } return sh.OK, sh.Message, nil } func (c *Client) handleMessage(qs quic.Connection) { for { msg, err := qs.ReceiveMessage() if err != nil { break } var udpMsg udpMessage err = struc.Unpack(bytes.NewBuffer(msg), &udpMsg) if err != nil { continue } dfMsg := c.udpDefragger.Feed(udpMsg) if dfMsg == nil { continue } c.udpSessionMutex.RLock() ch, ok := c.udpSessionMap[dfMsg.SessionID] if ok { select { case ch <- dfMsg: // OK default: // Silently drop the message when the channel is full } } c.udpSessionMutex.RUnlock() } } func (c *Client) openStreamWithReconnect(dialer utils.PacketDialer) (quic.Connection, quic.Stream, error) { c.reconnectMutex.Lock() defer c.reconnectMutex.Unlock() if c.closed { return nil, nil, ErrClosed } if c.quicSession == nil { if err := c.connectToServer(dialer); err != nil { // Still error, oops return nil, nil, err } } stream, err := c.quicSession.OpenStream() if err == nil { // All good return c.quicSession, &wrappedQUICStream{stream}, nil } // Something is wrong if nErr, ok := err.(net.Error); ok && nErr.Temporary() { // Temporary error, just return return nil, nil, err } // Permanent error, need to reconnect if err := c.connectToServer(dialer); err != nil { // Still error, oops return nil, nil, err } // We are not going to try again even if it still fails the second time stream, err = c.quicSession.OpenStream() return c.quicSession, &wrappedQUICStream{stream}, err } func (c *Client) DialTCP(addr string, dialer utils.PacketDialer) (net.Conn, error) { host, port, err := utils.SplitHostPort(addr) if err != nil { return nil, err } session, stream, err := c.openStreamWithReconnect(dialer) if err != nil { return nil, err } // Send request err = struc.Pack(stream, &clientRequest{ UDP: false, Host: host, Port: port, }) if err != nil { _ = stream.Close() return nil, err } // If fast open is enabled, we return the stream immediately // and defer the response handling to the first Read() call if !c.fastOpen { // Read response var sr serverResponse err = struc.Unpack(stream, &sr) if err != nil { _ = stream.Close() return nil, err } if !sr.OK { _ = stream.Close() return nil, fmt.Errorf("connection rejected: %s", sr.Message) } } return &quicConn{ Orig: stream, PseudoLocalAddr: session.LocalAddr(), PseudoRemoteAddr: session.RemoteAddr(), Established: !c.fastOpen, }, nil } func (c *Client) DialUDP(dialer utils.PacketDialer) (UDPConn, error) { session, stream, err := c.openStreamWithReconnect(dialer) if err != nil { return nil, err } // Send request err = struc.Pack(stream, &clientRequest{ UDP: true, }) if err != nil { _ = stream.Close() return nil, err } // Read response var sr serverResponse err = struc.Unpack(stream, &sr) if err != nil { _ = stream.Close() return nil, err } if !sr.OK { _ = stream.Close() return nil, fmt.Errorf("connection rejected: %s", sr.Message) } // Create a session in the map c.udpSessionMutex.Lock() nCh := make(chan *udpMessage, 1024) // Store the current session map for CloseFunc below // to ensures that we are adding and removing sessions on the same map, // as reconnecting will reassign the map sessionMap := c.udpSessionMap sessionMap[sr.UDPSessionID] = nCh c.udpSessionMutex.Unlock() pktConn := &quicPktConn{ Session: session, Stream: stream, CloseFunc: func() { c.udpSessionMutex.Lock() if ch, ok := sessionMap[sr.UDPSessionID]; ok { close(ch) delete(sessionMap, sr.UDPSessionID) } c.udpSessionMutex.Unlock() }, UDPSessionID: sr.UDPSessionID, MsgCh: nCh, } go pktConn.Hold() return pktConn, nil } func (c *Client) Close() error { c.reconnectMutex.Lock() defer c.reconnectMutex.Unlock() err := c.quicSession.CloseWithError(closeErrorCodeGeneric, "") c.closed = true return err } type quicConn struct { Orig quic.Stream PseudoLocalAddr net.Addr PseudoRemoteAddr net.Addr Established bool } func (w *quicConn) Read(b []byte) (n int, err error) { if !w.Established { var sr serverResponse err := struc.Unpack(w.Orig, &sr) if err != nil { _ = w.Close() return 0, err } if !sr.OK { _ = w.Close() return 0, fmt.Errorf("connection rejected: %s", sr.Message) } w.Established = true } return w.Orig.Read(b) } func (w *quicConn) Write(b []byte) (n int, err error) { return w.Orig.Write(b) } func (w *quicConn) Close() error { return w.Orig.Close() } func (w *quicConn) LocalAddr() net.Addr { return w.PseudoLocalAddr } func (w *quicConn) RemoteAddr() net.Addr { return w.PseudoRemoteAddr } func (w *quicConn) SetDeadline(t time.Time) error { return w.Orig.SetDeadline(t) } func (w *quicConn) SetReadDeadline(t time.Time) error { return w.Orig.SetReadDeadline(t) } func (w *quicConn) SetWriteDeadline(t time.Time) error { return w.Orig.SetWriteDeadline(t) } type UDPConn interface { ReadFrom() ([]byte, string, error) WriteTo([]byte, string) error Close() error LocalAddr() net.Addr SetDeadline(t time.Time) error SetReadDeadline(t time.Time) error SetWriteDeadline(t time.Time) error } type quicPktConn struct { Session quic.Connection Stream quic.Stream CloseFunc func() UDPSessionID uint32 MsgCh <-chan *udpMessage } func (c *quicPktConn) Hold() { // Hold the stream until it's closed buf := make([]byte, 1024) for { _, err := c.Stream.Read(buf) if err != nil { break } } _ = c.Close() } func (c *quicPktConn) ReadFrom() ([]byte, string, error) { msg := <-c.MsgCh if msg == nil { // Closed return nil, "", ErrClosed } return msg.Data, net.JoinHostPort(msg.Host, strconv.Itoa(int(msg.Port))), nil } func (c *quicPktConn) WriteTo(p []byte, addr string) error { host, port, err := utils.SplitHostPort(addr) if err != nil { return err } msg := udpMessage{ SessionID: c.UDPSessionID, Host: host, Port: port, FragCount: 1, Data: p, } // try no frag first var msgBuf bytes.Buffer _ = struc.Pack(&msgBuf, &msg) err = c.Session.SendMessage(msgBuf.Bytes()) if err != nil { if errSize, ok := err.(quic.ErrMessageToLarge); ok { // need to frag msg.MsgID = uint16(rand.Intn(0xFFFF)) + 1 // msgID must be > 0 when fragCount > 1 fragMsgs := fragUDPMessage(msg, int(errSize)) for _, fragMsg := range fragMsgs { msgBuf.Reset() _ = struc.Pack(&msgBuf, &fragMsg) err = c.Session.SendMessage(msgBuf.Bytes()) if err != nil { return err } } return nil } else { // some other error return err } } else { return nil } } func (c *quicPktConn) Close() error { c.CloseFunc() return c.Stream.Close() } func (c *quicPktConn) LocalAddr() net.Addr { return c.Session.LocalAddr() } func (c *quicPktConn) SetDeadline(t time.Time) error { return c.Stream.SetDeadline(t) } func (c *quicPktConn) SetReadDeadline(t time.Time) error { return c.Stream.SetReadDeadline(t) } func (c *quicPktConn) SetWriteDeadline(t time.Time) error { return c.Stream.SetWriteDeadline(t) }