package v4 import ( "bufio" "bytes" "fmt" "net" "sync" "github.com/Dreamacro/clash/adapter/inbound" "github.com/Dreamacro/clash/common/atomic" N "github.com/Dreamacro/clash/common/net" "github.com/Dreamacro/clash/common/pool" C "github.com/Dreamacro/clash/constant" "github.com/Dreamacro/clash/transport/socks5" "github.com/Dreamacro/clash/transport/tuic/common" "github.com/gofrs/uuid/v5" "github.com/metacubex/quic-go" "github.com/puzpuzpuz/xsync/v2" ) type ServerOption struct { HandleTcpFn func(conn net.Conn, addr socks5.Addr, additions ...inbound.Addition) error HandleUdpFn func(addr socks5.Addr, packet C.UDPPacket, additions ...inbound.Addition) error Tokens [][32]byte MaxUdpRelayPacketSize int } func NewServerHandler(option *ServerOption, quicConn quic.EarlyConnection, uuid uuid.UUID) common.ServerHandler { return &serverHandler{ ServerOption: option, quicConn: quicConn, uuid: uuid, authCh: make(chan struct{}), udpInputMap: xsync.NewIntegerMapOf[uint32, *atomic.Bool](), } } type serverHandler struct { *ServerOption quicConn quic.EarlyConnection uuid uuid.UUID authCh chan struct{} authOk atomic.Bool authOnce sync.Once udpInputMap *xsync.MapOf[uint32, *atomic.Bool] } func (s *serverHandler) AuthOk() bool { return s.authOk.Load() } func (s *serverHandler) HandleTimeout() { s.authOnce.Do(func() { _ = s.quicConn.CloseWithError(AuthenticationTimeout, "AuthenticationTimeout") s.authOk.Store(false) close(s.authCh) }) } func (s *serverHandler) HandleMessage(message []byte) (err error) { buffer := bytes.NewBuffer(message) packet, err := ReadPacket(buffer) if err != nil { return } return s.parsePacket(&packet, common.NATIVE) } func (s *serverHandler) parsePacket(packet *Packet, udpRelayMode common.UdpRelayMode) (err error) { <-s.authCh if !s.authOk.Load() { return } var assocId uint32 assocId = packet.ASSOC_ID writeClosed, _ := s.udpInputMap.LoadOrCompute(assocId, func() *atomic.Bool { return &atomic.Bool{} }) if writeClosed.Load() { return nil } pc := &quicStreamPacketConn{ connId: assocId, quicConn: s.quicConn, inputConn: nil, udpRelayMode: udpRelayMode, maxUdpRelayPacketSize: s.MaxUdpRelayPacketSize, deferQuicConnFn: nil, closeDeferFn: nil, writeClosed: writeClosed, } return s.HandleUdpFn(packet.ADDR.SocksAddr(), &serverUDPPacket{ pc: pc, packet: packet, rAddr: N.NewCustomAddr("tuic", fmt.Sprintf("tuic-%s-%d", s.uuid, assocId), s.quicConn.RemoteAddr()), // for tunnel's handleUDPConn }) } func (s *serverHandler) HandleStream(conn *N.BufferedConn) (err error) { connect, err := ReadConnect(conn) if err != nil { return err } <-s.authCh if !s.authOk.Load() { return conn.Close() } buf := pool.GetBuffer() defer pool.PutBuffer(buf) err = s.HandleTcpFn(conn, connect.ADDR.SocksAddr()) if err != nil { err = NewResponseFailed().WriteTo(buf) defer conn.Close() } else { err = NewResponseSucceed().WriteTo(buf) } if err != nil { _ = conn.Close() return err } _, err = buf.WriteTo(conn) if err != nil { _ = conn.Close() return err } return } func (s *serverHandler) HandleUniStream(reader *bufio.Reader) (err error) { commandHead, err := ReadCommandHead(reader) if err != nil { return } switch commandHead.TYPE { case AuthenticateType: var authenticate Authenticate authenticate, err = ReadAuthenticateWithHead(commandHead, reader) if err != nil { return } authOk := false for _, tkn := range s.Tokens { if authenticate.TKN == tkn { authOk = true break } } s.authOnce.Do(func() { if !authOk { _ = s.quicConn.CloseWithError(AuthenticationFailed, "AuthenticationFailed") } s.authOk.Store(authOk) close(s.authCh) }) case PacketType: var packet Packet packet, err = ReadPacketWithHead(commandHead, reader) if err != nil { return } return s.parsePacket(&packet, common.QUIC) case DissociateType: var disassociate Dissociate disassociate, err = ReadDissociateWithHead(commandHead, reader) if err != nil { return } if writeClosed, loaded := s.udpInputMap.LoadAndDelete(disassociate.ASSOC_ID); loaded { writeClosed.Store(true) } case HeartbeatType: var heartbeat Heartbeat heartbeat, err = ReadHeartbeatWithHead(commandHead, reader) if err != nil { return } heartbeat.BytesLen() } return } type serverUDPPacket struct { pc *quicStreamPacketConn packet *Packet rAddr net.Addr } func (s *serverUDPPacket) InAddr() net.Addr { return s.pc.LocalAddr() } func (s *serverUDPPacket) LocalAddr() net.Addr { return s.rAddr } func (s *serverUDPPacket) Data() []byte { return s.packet.DATA } func (s *serverUDPPacket) WriteBack(b []byte, addr net.Addr) (n int, err error) { return s.pc.WriteTo(b, addr) } func (s *serverUDPPacket) Drop() { s.packet.DATA = nil } var _ C.UDPPacket = (*serverUDPPacket)(nil) var _ C.UDPPacketInAddr = (*serverUDPPacket)(nil)