Clash.Meta/component/trie/node.go
2022-04-09 22:24:48 +08:00

35 lines
508 B
Go

package trie
// Node is the trie's node
type Node struct {
children map[string]*Node
Data any
}
func (n *Node) getChild(s string) *Node {
if n.children == nil {
return nil
}
return n.children[s]
}
func (n *Node) hasChild(s string) bool {
return n.getChild(s) != nil
}
func (n *Node) addChild(s string, child *Node) {
if n.children == nil {
n.children = map[string]*Node{}
}
n.children[s] = child
}
func newNode(data any) *Node {
return &Node{
Data: data,
children: nil,
}
}