Clash.Meta/dns/server.go

70 lines
1.2 KiB
Go

package dns
import (
"fmt"
"net"
"github.com/Dreamacro/clash/log"
D "github.com/miekg/dns"
)
var (
address string
server = &Server{}
)
type Server struct {
*D.Server
r *Resolver
}
func (s *Server) ServeDNS(w D.ResponseWriter, r *D.Msg) {
msg, err := s.r.Exchange(r)
if err != nil {
if len(r.Question) > 0 {
q := r.Question[0]
qString := fmt.Sprintf("%s %s %s", q.Name, D.Class(q.Qclass).String(), D.Type(q.Qtype).String())
log.Debugln("[DNS Server] Exchange %s failed: %v", qString, err)
}
D.HandleFailed(w, r)
return
}
msg.SetReply(r)
w.WriteMsg(msg)
}
func ReCreateServer(addr string, resolver *Resolver) error {
if server.Server != nil {
server.Shutdown()
}
if addr == address {
return nil
}
_, port, err := net.SplitHostPort(addr)
if port == "0" || port == "" || err != nil {
return nil
}
udpAddr, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
return err
}
p, err := net.ListenUDP("udp", udpAddr)
if err != nil {
return err
}
address = addr
server = &Server{r: resolver}
server.Server = &D.Server{Addr: addr, PacketConn: p, Handler: server}
go func() {
server.ActivateAndServe()
}()
return nil
}