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https://gitclone.com/github.com/MetaCubeX/Clash.Meta
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140 lines
3.4 KiB
Go
140 lines
3.4 KiB
Go
package pool
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// Inspired by https://github.com/xtaci/smux/blob/master/alloc.go
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import (
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"errors"
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"math/bits"
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"sync"
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)
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var defaultAllocator = NewAllocator()
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// Allocator for incoming frames, optimized to prevent overwriting after zeroing
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type Allocator struct {
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buffers [11]sync.Pool
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}
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// NewAllocator initiates a []byte allocator for frames less than 65536 bytes,
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// the waste(memory fragmentation) of space allocation is guaranteed to be
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// no more than 50%.
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func NewAllocator() *Allocator {
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return &Allocator{
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buffers: [...]sync.Pool{ // 64B -> 64K
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{New: func() any { return new([1 << 6]byte) }},
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{New: func() any { return new([1 << 7]byte) }},
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{New: func() any { return new([1 << 8]byte) }},
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{New: func() any { return new([1 << 9]byte) }},
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{New: func() any { return new([1 << 10]byte) }},
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{New: func() any { return new([1 << 11]byte) }},
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{New: func() any { return new([1 << 12]byte) }},
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{New: func() any { return new([1 << 13]byte) }},
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{New: func() any { return new([1 << 14]byte) }},
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{New: func() any { return new([1 << 15]byte) }},
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{New: func() any { return new([1 << 16]byte) }},
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},
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}
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}
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// Get a []byte from pool with most appropriate cap
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func (alloc *Allocator) Get(size int) []byte {
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switch {
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case size < 0:
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panic("alloc.Get: len out of range")
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case size == 0:
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return nil
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case size > 65536:
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return make([]byte, size)
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default:
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var index uint16
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if size > 64 {
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index = msb(size)
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if size != 1<<index {
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index += 1
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}
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index -= 6
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}
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buffer := alloc.buffers[index].Get()
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switch index {
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case 0:
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return buffer.(*[1 << 6]byte)[:size]
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case 1:
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return buffer.(*[1 << 7]byte)[:size]
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case 2:
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return buffer.(*[1 << 8]byte)[:size]
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case 3:
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return buffer.(*[1 << 9]byte)[:size]
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case 4:
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return buffer.(*[1 << 10]byte)[:size]
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case 5:
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return buffer.(*[1 << 11]byte)[:size]
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case 6:
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return buffer.(*[1 << 12]byte)[:size]
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case 7:
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return buffer.(*[1 << 13]byte)[:size]
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case 8:
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return buffer.(*[1 << 14]byte)[:size]
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case 9:
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return buffer.(*[1 << 15]byte)[:size]
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case 10:
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return buffer.(*[1 << 16]byte)[:size]
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default:
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panic("invalid pool index")
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}
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}
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}
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// Put returns a []byte to pool for future use,
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// which the cap must be exactly 2^n
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func (alloc *Allocator) Put(buf []byte) error {
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if cap(buf) == 0 || cap(buf) > 65536 {
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return nil
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}
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bits := msb(cap(buf))
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if cap(buf) != 1<<bits {
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return errors.New("allocator Put() incorrect buffer size")
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}
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if cap(buf) < 1<<6 {
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return nil
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}
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bits -= 6
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buf = buf[:cap(buf)]
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//nolint
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//lint:ignore SA6002 ignore temporarily
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switch bits {
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case 0:
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alloc.buffers[bits].Put((*[1 << 6]byte)(buf))
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case 1:
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alloc.buffers[bits].Put((*[1 << 7]byte)(buf))
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case 2:
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alloc.buffers[bits].Put((*[1 << 8]byte)(buf))
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case 3:
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alloc.buffers[bits].Put((*[1 << 9]byte)(buf))
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case 4:
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alloc.buffers[bits].Put((*[1 << 10]byte)(buf))
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case 5:
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alloc.buffers[bits].Put((*[1 << 11]byte)(buf))
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case 6:
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alloc.buffers[bits].Put((*[1 << 12]byte)(buf))
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case 7:
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alloc.buffers[bits].Put((*[1 << 13]byte)(buf))
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case 8:
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alloc.buffers[bits].Put((*[1 << 14]byte)(buf))
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case 9:
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alloc.buffers[bits].Put((*[1 << 15]byte)(buf))
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case 10:
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alloc.buffers[bits].Put((*[1 << 16]byte)(buf))
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default:
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panic("invalid pool index")
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}
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return nil
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}
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// msb return the pos of most significant bit
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func msb(size int) uint16 {
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return uint16(bits.Len32(uint32(size)) - 1)
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}
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