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- Add UserNotFound and InvalidParams exception. - The API has changed its data format. - Updated the model to accommodate the new format. - Old format models have been moved to "models.v1". - Use the "fetch_user_v1" function to retrieve data in the old format.
74 lines
2.5 KiB
Python
74 lines
2.5 KiB
Python
from pydantic import BaseModel, Field, root_validator
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class Avatar(BaseModel):
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"""Profile picture"""
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id: int
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name: str
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icon: str
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class ForgottenHall(BaseModel):
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"""The progress of the Forgotten Hall
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Attributes:
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- memory (`int`): The progress of the memory.
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- memory_of_chaos_id (`int`): The ID of the memory of chaos, or None if not applicable.
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- memory_of_chaos (`int`): The progress of the memory of chaos, or None if not applicable.
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"""
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memory: int = Field(..., alias="pre_maze_group_index")
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"""The progress of the memory"""
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memory_of_chaos_id: int = Field(..., alias="maze_group_id")
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"""The ID of the memory of chaos"""
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memory_of_chaos: int = Field(..., alias="maze_group_index")
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"""The progress of the memory of chaos"""
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class Player(BaseModel):
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"""
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Player basic info
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Attributes:
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- uid (`int`): The player's uid.
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- name (`str`): The player's nickname.
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- level (`int`): The player's Trailblaze level.
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- world_level (`int`): The player's Equilibrium level.
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- avatar (`Avatar`): The player's profile picture.
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- signature (`str`): The player's bio.
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- is_display (`bool`): Is the player's profile display enabled.
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- forgotten_hall (`ForgottenHall` | None): The progress of the Forgotten Hall, or None if not applicable.
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- simulated_universes (`int`): The number of simulated universes passed.
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- light_cones (`int`): The number of light cones owned.
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- characters (`int`): The number of characters owned.
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- achievements (`int`): The number of achievements unlocked.
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"""
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uid: int
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"""Player's uid"""
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name: str = Field(..., alias="nickname")
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"""Player's nickname"""
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level: int
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"""Trailblaze level"""
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world_level: int
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"""Equilibrium level"""
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avatar: Avatar
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"""Profile picture"""
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signature: str
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"""Bio"""
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is_display: bool
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"""Is the player's profile display enabled."""
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forgotten_hall: ForgottenHall | None = Field(None, alias="challenge_data")
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"""The progress of the Forgotten Hall"""
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simulated_universes: int = Field(0, alias="pass_area_progress")
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"""Number of simulated universes passed"""
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light_cones: int = Field(0, alias="light_cone_count")
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"""Number of light cones owned"""
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characters: int = Field(0, alias="avatar_count")
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"""Number of characters owned"""
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achievements: int = Field(0, alias="achievement_count")
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"""Number of achievements unlocked"""
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