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<ol class="chapter"><li class="chapter-item expanded affix "><a href="title-page.html">Rust 程序设计语言</a></li><li class="chapter-item expanded affix "><a href="foreword.html">前言</a></li><li class="chapter-item expanded affix "><a href="ch00-00-introduction.html">简介</a></li><li class="chapter-item expanded "><a href="ch01-00-getting-started.html"><strong aria-hidden="true">1.</strong> 入门指南</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch01-01-installation.html"><strong aria-hidden="true">1.1.</strong> 安装</a></li><li class="chapter-item expanded "><a href="ch01-02-hello-world.html"><strong aria-hidden="true">1.2.</strong> Hello, World!</a></li><li class="chapter-item expanded "><a href="ch01-03-hello-cargo.html"><strong aria-hidden="true">1.3.</strong> Hello, Cargo!</a></li></ol></li><li class="chapter-item expanded "><a href="ch02-00-guessing-game-tutorial.html"><strong aria-hidden="true">2.</strong> 写个猜数字游戏</a></li><li class="chapter-item expanded "><a href="ch03-00-common-programming-concepts.html"><strong aria-hidden="true">3.</strong> 常见编程概念</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch03-01-variables-and-mutability.html"><strong aria-hidden="true">3.1.</strong> 变量与可变性</a></li><li class="chapter-item expanded "><a href="ch03-02-data-types.html"><strong aria-hidden="true">3.2.</strong> 数据类型</a></li><li class="chapter-item expanded "><a href="ch03-03-how-functions-work.html"><strong aria-hidden="true">3.3.</strong> 函数</a></li><li class="chapter-item expanded "><a href="ch03-04-comments.html"><strong aria-hidden="true">3.4.</strong> 注释</a></li><li class="chapter-item expanded "><a href="ch03-05-control-flow.html"><strong aria-hidden="true">3.5.</strong> 控制流</a></li></ol></li><li class="chapter-item expanded "><a href="ch04-00-understanding-ownership.html"><strong aria-hidden="true">4.</strong> 认识所有权</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch04-01-what-is-ownership.html"><strong aria-hidden="true">4.1.</strong> 什么是所有权?</a></li><li class="chapter-item expanded "><a href="ch04-02-references-and-borrowing.html"><strong aria-hidden="true">4.2.</strong> 引用与借用</a></li><li class="chapter-item expanded "><a href="ch04-03-slices.html"><strong aria-hidden="true">4.3.</strong> Slice 类型</a></li></ol></li><li class="chapter-item expanded "><a href="ch05-00-structs.html"><strong aria-hidden="true">5.</strong> 使用结构体组织相关联的数据</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch05-01-defining-structs.html"><strong aria-hidden="true">5.1.</strong> 结构体的定义和实例化</a></li><li class="chapter-item expanded "><a href="ch05-02-example-structs.html"><strong aria-hidden="true">5.2.</strong> 结构体示例程序</a></li><li class="chapter-item expanded "><a href="ch05-03-method-syntax.html"><strong aria-hidden="true">5.3.</strong> 方法语法</a></li></ol></li><li class="chapter-item expanded "><a href="ch06-00-enums.html"><strong aria-hidden="true">6.</strong> 枚举和模式匹配</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch06-01-defining-an-enum.html"><strong aria-hidden="true">6.1.</strong> 枚举的定义</a></li><li class="chapter-item expanded "><a href="ch06-02-match.html"><strong aria-hidden="true">6.2.</strong> match 控制流结构</a></li><li class="chapter-item expanded "><a href="ch06-03-if-let.html"><strong aria-hidden="true">6.3.</strong> if let 简洁控制流</a></li></ol></li><li class="chapter-item expanded "><a href="ch07-00-managing-growing-projects-with-packages-crates-and-modules.html"><strong aria-hidden="true">7.</strong> 使用包、Crate 和模块管理不断增长的项目</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch07-01-packages-and-crates.html"><strong aria-hidden="true">7.1.</strong> 包和 Crate</a></li><li class="chapter-item expanded "><a h
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<h2 id="读取文件"><a class="header" href="#读取文件">读取文件</a></h2>
<blockquote>
<p><a href="https://github.com/rust-lang/book/blob/main/src/ch12-02-reading-a-file.md">ch12-02-reading-a-file.md</a>
<br>
commit 02a168ed346042f07010f8b65b4eeed623dd31d1</p>
</blockquote>
<p>现在我们要增加读取由 <code>file_path</code> 命令行参数指定的文件的功能。首先,需要一个用来测试的示例文件:我们会用一个拥有多行少量文本且有一些重复单词的文件。示例 12-3 是一首艾米莉·狄金森Emily Dickinson的诗它正适合这个工作在项目根目录创建一个文件 <code>poem.txt</code>,并输入诗 "I'm nobody! Who are you?"</p>
<p><span class="filename">文件名poem.txt</span></p>
<pre><code class="language-text">I'm nobody! Who are you?
Are you nobody, too?
Then there's a pair of us - don't tell!
They'd banish us, you know.
How dreary to be somebody!
How public, like a frog
To tell your name the livelong day
To an admiring bog!
</code></pre>
<p><span class="caption">示例 12-3艾米莉·狄金森的诗 “Im nobody! Who are you?”,一个好的测试用例</span></p>
<p>创建完这个文件之后,修改 <em>src/main.rs</em> 并增加如示例 12-4 所示的打开文件的代码:</p>
<p><span class="filename">文件名src/main.rs</span></p>
<pre><code class="language-rust should_panic noplayground">use std::env;
use std::fs;
fn main() {
// --snip--
<span class="boring"> let args: Vec&lt;String&gt; = env::args().collect();
</span><span class="boring">
</span><span class="boring"> let query = &amp;args[1];
</span><span class="boring"> let file_path = &amp;args[2];
</span><span class="boring">
</span><span class="boring"> println!("Searching for {query}");
</span> println!("In file {file_path}");
let contents = fs::read_to_string(file_path)
.expect("Should have been able to read the file");
println!("With text:\n{contents}");
}</code></pre>
<p><span class="caption">示例 12-4读取第二个参数所指定的文件内容</span></p>
<p>首先,我们增加了一个 <code>use</code> 语句来引入标准库中的相关部分:我们需要 <code>std::fs</code> 来处理文件。</p>
<p><code>main</code> 中新增了一行语句:<code>fs::read_to_string</code> 接受 <code>file_path</code>,打开文件,接着返回包含其内容的 <code>std::io::Result&lt;String&gt;</code></p>
<p>在这些代码之后,我们再次增加了临时的 <code>println!</code> 打印出读取文件之后 <code>contents</code> 的值,这样就可以检查目前为止的程序能否工作。</p>
<p>尝试运行这些代码,随意指定一个字符串作为第一个命令行参数(因为还未实现搜索功能的部分)而将 <em>poem.txt</em> 文件将作为第二个参数:</p>
<pre><code class="language-console">$ cargo run -- the poem.txt
Compiling minigrep v0.1.0 (file:///projects/minigrep)
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.0s
Running `target/debug/minigrep the poem.txt`
Searching for the
In file poem.txt
With text:
I'm nobody! Who are you?
Are you nobody, too?
Then there's a pair of us - don't tell!
They'd banish us, you know.
How dreary to be somebody!
How public, like a frog
To tell your name the livelong day
To an admiring bog!
</code></pre>
<p>好的!代码读取并打印出了文件的内容。虽然它还有一些瑕疵:此时 <code>main</code> 函数有着多个职能,通常函数只负责一个功能的话会更简洁并易于维护。另一个问题是没有尽可能的处理错误。虽然我们的程序还很小,这些瑕疵并不是什么大问题,不过随着程序功能的丰富,将会越来越难以用简单的方法修复它们。在开发程序时,及早开始重构是一个最佳实践,因为重构少量代码时要容易的多,所以让我们现在就开始吧。</p>
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