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https://github.com/KaiserY/trpl-zh-cn
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21 lines
297 B
Rust
21 lines
297 B
Rust
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pub trait Draw {
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fn draw(&self);
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}
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// ANCHOR: here
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pub struct Screen<T: Draw> {
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pub components: Vec<T>,
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}
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impl<T> Screen<T>
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where
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T: Draw,
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{
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pub fn run(&self) {
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for component in self.components.iter() {
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component.draw();
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}
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}
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}
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// ANCHOR_END: here
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